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The Book
  • Language: en
  • Pages: 344

The Book

  • Type: Book
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  • Published: 2018-04-27
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  • Publisher: MIT Press

The book as object, as content, as idea, as interface. What is the book in a digital age? Is it a physical object containing pages encased in covers? Is it a portable device that gives us access to entire libraries? The codex, the book as bound paper sheets, emerged around 150 CE. It was preceded by clay tablets and papyrus scrolls. Are those books? In this volume in the MIT Press Essential Knowledge series, Amaranth Borsuk considers the history of the book, the future of the book, and the idea of the book. Tracing the interrelationship of form and content in the book's development, she bridges book history, book arts, and electronic literature to expand our definition of an object we though...

Spotify Teardown
  • Language: en
  • Pages: 288

Spotify Teardown

  • Type: Book
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  • Published: 2019-02-19
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  • Publisher: MIT Press

An innovative investigation of the inner workings of Spotify that traces the transformation of audio files into streamed experience. Spotify provides a streaming service that has been welcomed as disrupting the world of music. Yet such disruption always comes at a price. Spotify Teardown contests the tired claim that digital culture thrives on disruption. Borrowing the notion of “teardown” from reverse-engineering processes, in this book a team of five researchers have playfully disassembled Spotify's product and the way it is commonly understood. Spotify has been hailed as the solution to illicit downloading, but it began as a partly illicit enterprise that grew out of the Swedish file-...

Robots
  • Language: en
  • Pages: 272

Robots

  • Type: Book
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  • Published: 2016-10-14
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  • Publisher: MIT Press

An accessible and engaging account of robots, covering the current state of the field, the fantasies of popular culture, and implications for life and work.

Deep Learning
  • Language: en
  • Pages: 800

Deep Learning

  • Type: Book
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  • Published: 2016-11-10
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  • Publisher: MIT Press

"Written by three experts in the field, Deep Learning is the only comprehensive book on the subject." -- Elon Musk, cochair of OpenAI; cofounder and CEO of Tesla and SpaceX Deep learning is a form of machine learning that enables computers to learn from experience and understand the world in terms of a hierarchy of concepts. Because the computer gathers knowledge from experience, there is no need for a human computer operator to formally specify all the knowledge that the computer needs. The hierarchy of concepts allows the computer to learn complicated concepts by building them out of simpler ones; a graph of these hierarchies would be many layers deep. This book introduces a broad range of...

IBM
  • Language: en
  • Pages: 752

IBM

  • Type: Book
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  • Published: 2019-03-05
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  • Publisher: MIT Press

A history of one of the most influential American companies of the last century. For decades, IBM shaped the way the world did business. IBM products were in every large organization, and IBM corporate culture established a management style that was imitated by companies around the globe. It was “Big Blue, ” an icon. And yet over the years, IBM has gone through both failure and success, surviving flatlining revenue and forced reinvention. The company almost went out of business in the early 1990s, then came back strong with new business strategies and an emphasis on artificial intelligence. In this authoritative, monumental history, James Cortada tells the story of one of the most influe...

Opening Up Education
  • Language: en
  • Pages: 477

Opening Up Education

  • Type: Book
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  • Published: 2008
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  • Publisher: MIT Press

Experts discuss the potential for open education tools, resources, and knowledge to transform the economics and ecology of education.

Understanding Beliefs
  • Language: en
  • Pages: 168

Understanding Beliefs

  • Type: Book
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  • Published: 2014-08-01
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  • Publisher: MIT Press

Our beliefs constitute a large part of our knowledge of the world. We have beliefs about objects, about culture, about the past, and about the future. We have beliefs about other people, and we believe that they have beliefs as well. We use beliefs to predict, to explain, to create, to console, to entertain. Some of our beliefs we call theories, and we are extraordinarily creative at constructing them. Theories of quantum mechanics, evolution, and relativity are examples. But so are theories about astrology, alien abduction, guardian angels, and reincarnation. All are products (with varying degrees of credibility) of fertile minds trying to find explanations for observed phenomena. In this b...

Problems of Atomic Dynamics
  • Language: en
  • Pages: 200

Problems of Atomic Dynamics

The Nobel Laureate discusses the foundations of quantum theory in two lectures, one on the structure of the atom, the other on the lattice theory of rigid bodies.

Garage
  • Language: en
  • Pages: 224

Garage

  • Type: Book
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  • Published: 2018
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  • Publisher: Mit Press

A secret history of the garage as a space of creativity, from its invention by Frank Lloyd Wright to its use by start-ups and garage bands. Frank Lloyd Wright invented the garage when he moved the automobile out of the stable into a room of its own. Steve Jobs and Steve Wozniak (allegedly) started Apple Computer in a garage. Suburban men turned garages into man caves to escape from family life. Nirvana and No Doubt played their first chords as garage bands. What began as an architectural construct became a cultural construct. In this provocative history and deconstruction of an American icon, Olivia Erlanger and Luis Ortega Govela use the garage as a lens through which to view the advent of ...

Software Studies
  • Language: en
  • Pages: 334

Software Studies

  • Type: Book
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  • Published: 2008
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  • Publisher: MIT Press

This collection of short expository, critical and speculative texts offers a field guide to the cultural, political, social and aesthetic impact of software. Experts from a range of disciplines each take a key topic in software and the understanding of software, such as algorithms and logical structures.